A long hospital corridor, pale green walls, ceiling lights fading into the distance.

Instrument 02 · Instrument · AU / VST3 · macOS

LIMINAL

Playable instruments inside empty places.

Pick a space, play a fragile piano melody, and hear it become part of the architecture. Twenty instruments, ten empty buildings, and the quiet hum of lights that never switch off.

The room is the sound.

A liminal space is still. LIMINAL’s places are steady hums and room tone, rare and distant events, and above all their acoustics: the flutter between hospital walls, the concrete of a parking garage, the bright tiles of an indoor pool.

Every instrument you play takes on the room it is in. Move it to another wing of the mall and it comes back over the PA; in the hotel you hear it through the wall from the next room.

Most instruments play our own recordings; the rest are modelled in real time.

Places
10
Instruments
20
Characters
30
Presets
114

Ten empty buildings.

Each place reshapes every instrument, has its own room and its own rare sounds, and three Characters that change its light and mood.

Twenty instruments

Six slots, each able to play any of them, with its own effects and room.

What it does

Requirements

System
macOS 10.15 or later, Apple Silicon or Intel
Formats
Audio Unit (AU) and VST3, plus a standalone app
Hosts
Logic Pro and GarageBand (tested), and other AU or VST3 hosts
Extras
114 presets, ambience export to WAV, Eco, Standard and High quality

In development. Specifications may change before release.

Other worlds

01 · Scoring instrument

WORLDBUILDER

Score a place, not a sound.

Twenty-six Places, from castles and taverns to spaceports and nebulae, each an ensemble of six instruments that plays in your song’s key and tempo.

Available now

The painted DUNGEON CRAWLER map: a dark realm lit red, with the Dungeon, Castle, Cathedral and other locations.

03 · Instrument and effect

DUNGEON CRAWLER

A dark realm under a red moon.

Forty places across a painted dark-fantasy map, from the Dungeon’s corridors to the Final Boss Lair. An instrument for every place, and an effect that puts any track there.

Coming 2027

The painted LIGHT SEEKER map: green meadows, a river, crystal spires and floating isles in daylight.

04 · Instrument and effect

LIGHT SEEKER

A sunlit realm of sky castles and crystal palaces.

The bright twin of DUNGEON CRAWLER: 31 places across a painted, sunlit map. Uplifting, shimmering and majestic, as an instrument and as an effect.

Coming 2027